Caspian Learning
Posted by Natasa on 23 Dez 2004 10:28 GMT
By delivering enjoyable, highly engaging learning experiences in a 3D gaming environment Caspian can improve the ability of students to acquire, retain and utilise knowledge.
Hits: 94
Deepend
Posted by Jouhtimaki on 08 Feb 2006 09:41 GMT
Deepend is an Italian company that created Food Force (http://www.food-force.com/), an educational game about hunger for the United Nations World Food Programme (WFP).
Hits: 119
INTELEARN
Posted by sigglue on 24 Nov 2004 17:17 GMT
Development of Educational software (Content development and instructional design) . Consulting and training services in the area of Educational Technology. Research and Technology in the field of Educational Technology. Localization of foreign multimedia titles for the Greek language.
Hits: 108
Médialude
Posted by Jouhtimaki on 08 Feb 2006 09:42 GMT
For over 15 years, Kamel LAMA, qualified in Political Science and holder of a postgraduate certificate in New Educational Technologies, creates educational games and simulations for many organisations (social security, union, army,…) and companies (Axa, La Redoute, Alstom, …). It is aimed at diverse populations and handles varied themes always established in the Trainee Business.
Hits: 68
PIXELearning
Posted by Jouhtimaki on 08 Feb 2006 09:42 GMT
PIXELearning specialise in applying computer game and simulation techniques and technologies to deliver effective, efficient and authentic training and education experiences.
Hits: 104
Reakktor Media
Posted by sigglue on 24 Nov 2004 17:15 GMT
Online entertainment and 3D technology development
Hits: 86
Serious Games
Posted by Jouhtimaki on 08 Feb 2006 09:44 GMT
Serious Games Interactive, located in Copenhagen, is a company recently started by people convinced that the next generation of computer games will throw the shackles of mindless entertainment. Computer games are ripe with educational potential that until now have been mocked by tedious edutainment.
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Simulations and Games in Education Research Groups
Posted by yavuzinal on 28 Jan 2005 11:22 GMT
"Simulations and Games in Education" research group was established in 2004. The main aim of this group is to conduct research on the use of simulations and games in education. In addition to pedagogical and cognitive issues, the SIMGE researhers also focus on the social and technical issues of simulations and games. Electronic games are becoming more and more popular in Turkey. As the game industry develops, its effects can clearly be seen in Turkey. However, there is not enough research about the potentials and problems of this new media. As far as we know, no studies have been conducted to determine the effects of gaming on Turkish people. Turkish and international researchers, if you are interested in this topic please contact with us. We can conduct research collaboratively, initiate funded projects and more importantly have fun while working.
Hits: 123
Tessera Multimedia S.A.
Posted by Jouhtimaki on 08 Feb 2006 09:44 GMT
Tessera is located in Thessaloniki in Greece and was established in August 1997. In 2001 Tessera was converted into a joint stock company and became a member of Pouliadis Group, the largest information technology group in Southeastern Europe. Tessera's expertise is developing interactive multimedia applications for commercial, educational and advertisement purposes.
Hits: 49
Testaluna
Posted by Jouhtimaki on 08 Feb 2006 09:42 GMT
TESTALUNA designs and develops videogames, simulations, virtual communities combining high quality entertainment with training, educational or therapeutic purposes. Games to communicate, inform, teach and - of course - amuse.
Hits: 47
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