Welcome to SigGlue Community Site!
Welcome to SigGlue Community Site!
Welcome to SigGlue Community Site!
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The SIG-GLUE project started on the 15th of March 2004, under the financial support of the EC eLearning initiative (Agreement No: 2003-4704/001-001 EDU ELEARN). The main interest of the project is to establish more and better use of better learning games.

Digital games are a significant element in the digital media and information society. They influence the development of the media technologies as well as the interface design, social interaction and new evaluation approaches. The development of the game industry is not only product for the leisure time, but also for work and learning with many dimensions in the area of the social life, knowledge acquisition and application, soft skills and gaining experiences.Digital games are a large area for researchers in the different science fields e.g. social, political, cultural, pedagogical, computer science, etc.

Within SIG-GLUE project direction of the educational games allots from wide spectrum of the digital games.The main goals of the proposed network are: establishment of structured collaboration and research in the game-based learning area, creating tools that support propagating of knowledge, skills, experience in the game-based learning, monitoring the quality and establishing a quality stamp for game-based learning resources, contributing to innovation of the European institution and Universities.