Welcome to SigGlue Community Site!
Welcome to SigGlue Community Site!
Welcome to SigGlue Community Site!
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  Purpose          Goals          Institution          People         
 

Goal 1: SIG-GLUE community will provide a European wide communication and exchange platform for game-based learning in the field of universities and lifelong learning. The community could be seen as "knowledge pool" i.e. a resource of guidelines and practical examples that can be taken over thus facilitating the application of game-based learning.

Goal 2: Aim of the SIG-GLUE community is to support end users by the application of game-based learning in the first place. However, it is also important to involve actively the educational game producers and content designers. The intention is to initiate and support development and application of joint game-based learning lectures and courses supporting student e-teamwork among distributed learning institutions. Joint lectures will be formally acknowledged by several partners.

Goal 3: Establishing a Quality stamp for game-based learning resources and permanent monitoring the quality.

Goal 4: Workshops & events will be organised and carried out to educate the educators in the terms of design and application of the game-based learning and to disseminate innovative learning approaches. Issues such as current research and design of educational games will be also tackled at those events.

Goal 5: Establishment of several different Task Forces to work on interesting subject (these are to be identified and defined by the participating members based on the common interests, user analysis and the developments in the area). Main target is to identify the future trends and try to influence them as early as possible in order to ensure more educational (as well as recreational) value of innovative learning approaches.